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NA
NA-East Virginia
NA
NA-West California
EU
Europe Frankfurt
SG
Southeast Asia Singapore
HK
HMT Hong Kong / Macau / Taiwan
Asia
Asia Mainland China
Route Analysis & Trace
⚡ Estimated with GearUP / ExitLag
ms
Based on optimized routing from your region. Actual results vary by provider.
Press Start to begin…
ms
Waiting
Ping
ms
Best RTT
Jitter
ms
Ping variance
Buffer Bloat
ms
Loaded vs idle
⚡ Estimated with GearUP / ExitLag
ms
Serene Breeze
Dodge Reaction Test
Can you dodge Serene Breeze?
Serene Breeze
When you see the skill icon flash, press
SHIFT or TAP the area
to dodge. Under 400ms = Dodged, but I might roast you if you're slow..
250-399ms = slow dodge • 400ms+ = staggered
🔊 SFX 50%

What these mean

Ping (Latency) Round-trip time to the game server. When a real game server IP is known, measured via TCP connection through CF edge.
Jitter How much your ping varies. High jitter causes rubberbanding and desync.
Buffer Bloat Extra latency under load. High bloat means lag spikes during combat.
Connection Grade Overall quality score. A–B is tournament-ready, C playable, D–F has issues.
S+ <15ms A <25ms B <40ms C <60ms D <100ms F 100ms+

Note: This test pings the actual game server over TCP — the same protocol Naraka uses in-game. Results here are more accurate than ping in CMD, which uses ICMP and may be blocked, rate-limited, or routed differently by the server.

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